Show HN: TwitchPlaysPentumble My First Indie Game
by Corun on 8/1/2014, 2:06:45 PM
Implementation wise, it's using WebSockets to send relevant key up/down events. A key is considered pressed if more than 50% of active users are pressing the key (active users must have pressed a key in the last few seconds).
Implementation wise, it's using WebSockets to send relevant key up/down events. A key is considered pressed if more than 50% of active users are pressing the key (active users must have pressed a key in the last few seconds).