by fake-name on 5/5/2025, 4:34:47 AM
by alain_gilbert on 5/5/2025, 4:51:39 AM
In the same vein, I made "winsweeper" which will move the mine and let you win all the 50/50 IFF there is no more mines that you could find.
by jaffathecake on 5/5/2025, 5:57:48 AM
A couple of us on the Chrome Dev Rel team made a minesweeper clone that aimed to be a bit visually fancy on most devices, but would still run on basic feature phones https://proxx.app/
It was a lot of fun to build.
by Azrael3000 on 5/5/2025, 4:36:08 AM
Nice implementation. I found it very intuitive to find the necessary features like marking a mine or tapping on a number that has all its mines marked to reveal the safe squares.
But it might still be good to put a short description somewhere for people not as familiar with the game.
by Jean-Papoulos on 5/5/2025, 6:08:49 AM
This is just minesweeper ?
by marcinignac on 5/5/2025, 7:00:29 AM
I wish it was responsive on mobile. Need to scroll right on iOS/iPhone.
by sea-gold on 5/1/2025, 2:58:16 PM
Built using Kotlin Multiplatform
by MortyWaves on 5/5/2025, 11:35:37 AM
There’s a lot of submissions recently to try get bought by NY Times
by konstantinua00 on 5/5/2025, 6:10:00 AM
can't zoom in on mobile :/
What part of this is "inspired"?
This is just the exact same thing reimplemented. "Inspired by" implies there are non-trivial differences.