by ta988 on 9/4/2024, 3:28:14 AM
by whaleofatw2022 on 9/4/2024, 4:44:33 PM
Wow regs must be lax.
15ish years ago my states gaming commission would literally pull EEPROMS, stick em in a box, and make sure the Hashes corresponded to 'audited and approved' code (while also checking that win rates were set within regulations).
by probably_wrong on 9/4/2024, 11:16:59 AM
> In one instance, a VIP customer who flagged the issue with a video of the game being played 50 times without a win was locked out of their account and referred to gambling addiction services.
Trying to be as fair as possible: the fact that this customer is a VIP may be enough reason for sending them to a gambling addiction service. But having said that, I wish there were more resources for cases like these when you know you're in the right and yet the company refuses to listen.
At least in Europe the GDPR offers some recourse.
by xyst on 9/4/2024, 4:08:52 AM
Shows DK doesn’t test their games before releasing to the public.
by echelon on 9/4/2024, 3:25:23 AM
> In August, the company reported Q2 2024 revenues of $1.1 billion, up by 26% year-on-year.
Jeez. Talk about opportunity cost.
by phony-account on 9/4/2024, 3:24:07 AM
That $19,000 fine is sure gonna hurt their $1.1 billion profit.
So pool your users by how likely they are to notice. Reduce the probabilities of gain accordingly. Profit... Just that this time the system didn't work as expected.