• by extraduder_ire on 4/11/2024, 7:21:44 AM

    Nice to see godot getting more traction. I only just learned from discussion topics on steam that STS1 already runs on a free software engine/framework. https://en.wikipedia.org/wiki/LibGDX

    I entirely misremembered their press release about them migrating away from unity for an upcoming game.

  • by faeriechangling on 4/11/2024, 12:21:29 AM

    I’ll buy on day one, despite this sort of game tending to be terrible at release, and the first game being an impossible act to follow.

  • by Buttons840 on 4/11/2024, 2:45:38 AM

    The creators of Slay the Spire have talked about how they gathered statistics on player runs and used that to balance the game. Does anyone know other games that have done this? (Especially single player games.)

  • by koromak on 4/11/2024, 3:25:06 PM

    I don't know how they can improve the game. Better art and music, but mechanically its already as close to perfect as you can get. I don't think a better balanced and mechanically rich deck builder exists.

  • by savanaly on 4/11/2024, 4:48:15 AM

    Glad to see Godot steadily gaining share in the indie game development space!

  • by sluongng on 4/11/2024, 11:34:01 AM

    I wonder if Godot would help making the mobile ports easier. It took them several years to release an iOS version and a few more for android.

  • by sylens on 4/11/2024, 1:32:05 PM

    I absolutely adored the first game so I'm highly interested in this

  • by hackerlight on 4/11/2024, 2:37:28 AM

    2025 early access

  • by rozab on 4/11/2024, 2:02:14 PM

    Balatro has definitely given Slay the Spire a lot of press, it's nice how they've gotten credit for their influence on that game